Implementasi Pembelajaran Mendalam Melalui Gamifikasi Wordwall Dalam Mendukung Keterlibatan Belajar Siswa Pada Materi Struktur Kalimat SPOK
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Abstract
Keterlibatan murid dalam pembelajaran sekolah dasar masih menjadi tantangan ketika kegiatan pembelajaran belum sepenuhnya memberikan pengalaman belajar yang aktif, bermakna, dan menggembirakan. Penelitian ini bertujuan untuk menganalisis implementasi Pembelajaran Mendalam melalui gamifikasi Wordwall serta mendeskripsikan keterlibatan belajar siswa dalam pembelajaran Bahasa Indonesia. Penelitian ini menggunakan pendekatan deskriptif kualitatif. Data dikumpulkan melalui observasi, wawancara dengan siswa dan guru, serta dokumentasi. Data dianalisis melalui pengorganisasian, pengodean, pengelompokan, penyajian data, dan penarikan kesimpulan, sedangkan keabsahan data dilakukan melalui triangulasi teknik dan sumber. Hasil penelitian menunjukkan bahwa penggunaan gamifikasi Wordwall mendukung keterlibatan siswa pada aspek perilaku, kognitif, dan emosional melalui aktivitas permainan, tantangan, umpan balik, dan kesempatan memperbaiki jawaban. Sebagian besar siswa menunjukkan respon positif dan keterlibatan yang tinggi, meskipun terdapat variasi keterlibatan yang dipengaruhi oleh kemampuan membaca, kemandirian, konsentrasi, dan kondisi emosional. Simpulan penelitian menunjukkan bahwa gamifikasi Wordwall dapat menjadi media pendukung penerapan Pembelajaran Mendalam, terutama dalam menciptakan pengalaman belajar yang menggembirakan dan mendorong keterlibatan siswa. Temuan tersebut mengimplikasikan bahwa guru perlu merancang penggunaan Wordwall selaras dengan tujuan pembelajaran serta memberikan pendampingan sesuai kebutuhan siswa. Penelitian selanjutnya dapat mengkaji penerapan gamifikasi Wordwall dalam konteks pembelajaran yang lebih beragam.
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